My academic journey was dedicated to creating believable and entertaining level/environments for VR and AR experiences. I worked along with the architecture and interior design majors to learn the basics of architecture design and how to design interior projects. At this time I am looking for a junior/entry level position with a focus on environment or level design.

Outer Space Horror Level

Unreal 5.3

This was a level I made in under a week to create a horror themed FPS level. The player is meant to be woken up in the captains quarters, then leave to find a blood trail leading to the armory so the player can pick up a weapon. I added elements of story telling by blocking the sick bay with heavy items, having the player explore an untouched mess hall and offices.

Psychiatrists Office

Unreal 5.1

This was my final environment design level where I needed to create a VR experience and originally I wanted it to be a escape room. However due to time constraints, I shifted to making a very detailed office environment for use as a simulation environment.

Student/Internship Projects